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Searched refs:hasVkContext (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp199 if (mVkManager->hasVkContext()) { in requireVkContext()
225 if (vulkanManager().hasVkContext()) { in destroyRenderingContext()
DVulkanManager.cpp563 LOG_ALWAYS_FATAL_IF(!hasVkContext(), "Not initialized"); in createSurface()
573 if (!hasVkContext()) { in fenceWait()
622 if (!hasVkContext()) { in createReleaseFence()
DVulkanManager.h57 bool hasVkContext() { return mDevice != VK_NULL_HANDLE; } in hasVkContext() function
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp140 return CC_LIKELY(mVkManager.hasVkContext()); in isContextReady()
/frameworks/base/libs/hwui/
DHardwareBitmapUploader.cpp242 if (!mVulkanManager.hasVkContext()) { in onInitialize()
258 if (!mVulkanManager.hasVkContext()) { in onBeginUpload()