Searched refs:haveAvailableBuffers_l (Results 1 – 2 of 2) sorted by relevance
433 while (haveAvailableBuffers_l()) { in start()446 if (mStopTimeUs == -1 && mEndOfStream && !haveAvailableBuffers_l()) { in start()568 if (haveAvailableBuffers_l()) { in onInputBufferEmptied()602 CHECK(mExecuting && haveAvailableBuffers_l()); in fillCodecBuffer_l()747 CHECK(mExecuting && !haveAvailableBuffers_l()); in repeatLatestBuffer_l()1260 if (mExecuting && !haveAvailableBuffers_l() in setSuspend()1426 if (mStopTimeUs == -1 && mExecuting && !haveAvailableBuffers_l()) { in signalEndOfInputStream()1447 if (!mExecuting || haveAvailableBuffers_l()) { in onMessageReceived()
298 bool haveAvailableBuffers_l() const { in haveAvailableBuffers_l() function