Searched refs:in_count (Results 1 – 1 of 1) sorted by relevance
170 int in_count = 0; in main() local181 if (in_count) { in main()185 in_count = 1; in main()201 if (in_count) { in main()208 result = (*playerBufferqueue)->RegisterCallback(playerBufferqueue, in_count ? in main()216 for (i = 0; i < (in_count ? count : 1); ++i) { in main()272 in_count = 0; in main()