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Searched refs:injectMotionDown (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/tests/
DInputDispatcher_test.cpp977 static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source, in injectMotionDown() function
1040 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, in TEST_F()
1065 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, in TEST_F()
1089 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, in TEST_F()
1106 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, in TEST_F()
1516 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) in TEST_F()
1552 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) in TEST_F()
1573 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)); in TEST_F()
1872 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, in TEST_F()
1879 ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, in TEST_F()
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