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Searched refs:inputWindowHandle (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/services/core/java/com/android/server/wm/
DInputMonitor.java256 void populateInputWindowHandle(final InputWindowHandle inputWindowHandle, in populateInputWindowHandle() argument
260 inputWindowHandle.name = child.toString(); in populateInputWindowHandle()
261 flags = child.getSurfaceTouchableRegion(inputWindowHandle, flags); in populateInputWindowHandle()
262 inputWindowHandle.layoutParamsFlags = flags; in populateInputWindowHandle()
263 inputWindowHandle.layoutParamsType = type; in populateInputWindowHandle()
264 inputWindowHandle.dispatchingTimeoutNanos = child.getInputDispatchingTimeoutNanos(); in populateInputWindowHandle()
265 inputWindowHandle.visible = isVisible; in populateInputWindowHandle()
266 inputWindowHandle.canReceiveKeys = child.canReceiveKeys(); in populateInputWindowHandle()
267 inputWindowHandle.hasFocus = hasFocus; in populateInputWindowHandle()
268 inputWindowHandle.hasWallpaper = hasWallpaper; in populateInputWindowHandle()
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DRecentsAnimationController.java812 boolean updateInputConsumerForApp(InputWindowHandle inputWindowHandle,
820 inputWindowHandle.hasFocus = hasFocus;
821 inputWindowHandle.touchableRegion.set(mTmpRect);
DWindowState.java2570 int getSurfaceTouchableRegion(InputWindowHandle inputWindowHandle, int flags) { in getSurfaceTouchableRegion() argument
2572 final Region region = inputWindowHandle.touchableRegion; in getSurfaceTouchableRegion()
2573 setTouchableRegionCropIfNeeded(inputWindowHandle); in getSurfaceTouchableRegion()
/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp1855 sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle; in findTouchedWindowTargetsLocked() local
1856 if (inputWindowHandle->getInfo()->ownerUid != foregroundWindowUid) { in findTouchedWindowTargetsLocked()
1857 tempTouchState.addOrUpdateWindow(inputWindowHandle, in findTouchedWindowTargetsLocked()
2436 sp<InputWindowHandle> inputWindowHandle = getWindowHandleLocked(newToken); in dispatchPointerDownOutsideFocus() local
2437 if (inputWindowHandle == nullptr) { in dispatchPointerDownOutsideFocus()