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Searched refs:interfaceStateP (Results 1 – 4 of 4) sorted by relevance

/frameworks/wilhelm/src/itf/
DIDynamicInterfaceManagement.cpp38 SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index]; in HandleAdd() local
43 SLuint8 state = *interfaceStateP; in HandleAdd()
49 *interfaceStateP = INTERFACE_ADDING_2; in HandleAdd()
66 assert(INTERFACE_ADDING_2 == *interfaceStateP); in HandleAdd()
89 *interfaceStateP = state; in HandleAdd()
125 SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index]; in IDynamicInterfaceManagement_AddInterface() local
129 switch (*interfaceStateP) { in IDynamicInterfaceManagement_AddInterface()
134 *interfaceStateP = INTERFACE_ADDING_1; in IDynamicInterfaceManagement_AddInterface()
144 switch (*interfaceStateP) { in IDynamicInterfaceManagement_AddInterface()
147 *interfaceStateP = INTERFACE_INITIALIZED; in IDynamicInterfaceManagement_AddInterface()
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DIObject.cpp437 SLuint8 *interfaceStateP = thiz->mInterfaceStates; in Abort_internal() local
439 for (index = 0; index < clazz->mInterfaceCount; ++index, ++interfaceStateP) { in Abort_internal()
440 switch (*interfaceStateP) { in Abort_internal()
442 *interfaceStateP = INTERFACE_ADDING_1A; in Abort_internal()
446 *interfaceStateP = INTERFACE_RESUMING_1A; in Abort_internal()
483 interfaceStateP = thiz->mInterfaceStates; in Abort_internal()
484 for (index = 0; index < clazz->mInterfaceCount; ++index, ++interfaceStateP) { in Abort_internal()
485 switch (*interfaceStateP) { in Abort_internal()
584 SLuint8 *interfaceStateP = &thiz->mInterfaceStates[index]; in IObject_Destroy() local
589 SLuint32 state = *--interfaceStateP; in IObject_Destroy()
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/frameworks/wilhelm/src/
Dentry.cpp104 SLuint8 *interfaceStateP = thiz->mObject.mInterfaceStates; in liCreateEngine() local
107 exposedMask >>= 1, ++interfaceStateP) { in liCreateEngine()
108 switch (*interfaceStateP) { in liCreateEngine()
116 *interfaceStateP = INTERFACE_EXPOSED; in liCreateEngine()
Dsles.cpp540 SLuint8 *interfaceStateP = thiz->mInterfaceStates; in construct() local
569 *interfaceStateP++ = state; in construct()