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Searched refs:isCircle (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLSkiaShadowPort.cpp516 const bool isCircle = ((devRadius >= devRect.getWidth()) && (devRadius >= devRect.getHeight())); in getShadowGeometry() local
524 if (isCircle) { in getShadowGeometry()
532 if (isCircle) { in getShadowGeometry()
545 blurRadius, bounds, type, isCircle, isStroked}); in getShadowGeometry()