Searched refs:isDequeued (Results 1 – 4 of 4) sorted by relevance
88 return !isAcquired() && !isDequeued() && !isQueued(); in isFree()91 inline bool isDequeued() const { in isDequeued() function
36 if (isDequeued()) { in string()
59 } else if (!buffers_[slot].mBufferState.isDequeued()) { in requestBuffer()98 if (buf.mBufferState.isDequeued()) { in setMaxDequeuedBufferCount()243 } else if (!buffers_[slot].mBufferState.isDequeued()) { in DetachBufferLocked()443 } else if (!buffers_[slot].mBufferState.isDequeued()) { in queueBuffer()512 } else if (!buffers_[slot].mBufferState.isDequeued()) { in cancelBuffer()
109 } else if (!mSlots[slot].mBufferState.isDequeued()) { in requestBuffer()145 if (mSlots[s].mBufferState.isDequeued()) { in setMaxDequeuedBufferCount()287 if (mSlots[s].mBufferState.isDequeued()) { in waitForFreeSlotThenRelock()647 } else if (!mSlots[slot].mBufferState.isDequeued()) { in detachBuffer()864 } else if (!mSlots[slot].mBufferState.isDequeued()) { in queueBuffer()1101 } else if (!mSlots[slot].mBufferState.isDequeued()) { in cancelBuffer()