Home
last modified time | relevance | path

Searched refs:isDequeued (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DBufferSlot.h88 return !isAcquired() && !isDequeued() && !isQueued(); in isFree()
91 inline bool isDequeued() const { in isDequeued() function
/frameworks/native/libs/gui/
DBufferSlot.cpp36 if (isDequeued()) { in string()
DBufferHubProducer.cpp59 } else if (!buffers_[slot].mBufferState.isDequeued()) { in requestBuffer()
98 if (buf.mBufferState.isDequeued()) { in setMaxDequeuedBufferCount()
243 } else if (!buffers_[slot].mBufferState.isDequeued()) { in DetachBufferLocked()
443 } else if (!buffers_[slot].mBufferState.isDequeued()) { in queueBuffer()
512 } else if (!buffers_[slot].mBufferState.isDequeued()) { in cancelBuffer()
DBufferQueueProducer.cpp109 } else if (!mSlots[slot].mBufferState.isDequeued()) { in requestBuffer()
145 if (mSlots[s].mBufferState.isDequeued()) { in setMaxDequeuedBufferCount()
287 if (mSlots[s].mBufferState.isDequeued()) { in waitForFreeSlotThenRelock()
647 } else if (!mSlots[slot].mBufferState.isDequeued()) { in detachBuffer()
864 } else if (!mSlots[slot].mBufferState.isDequeued()) { in queueBuffer()
1101 } else if (!mSlots[slot].mBufferState.isDequeued()) { in cancelBuffer()