/frameworks/base/graphics/java/android/graphics/ |
D | RuntimeShader.java | 52 public RuntimeShader(@NonNull String sksl, @Nullable byte[] uniforms, boolean isOpaque) { in RuntimeShader() argument 53 this(sksl, uniforms, isOpaque, ColorSpace.get(ColorSpace.Named.SRGB)); in RuntimeShader() 56 private RuntimeShader(@NonNull String sksl, @Nullable byte[] uniforms, boolean isOpaque, in RuntimeShader() argument 60 mIsOpaque = isOpaque; in RuntimeShader() 84 long colorSpaceHandle, boolean isOpaque); in nativeCreate() argument
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/frameworks/base/core/java/android/view/ |
D | TextureLayer.java | 108 public boolean prepare(int width, int height, boolean isOpaque) { in prepare() argument 109 return nPrepare(mFinalizer.get(), width, height, isOpaque); in prepare() 149 boolean isOpaque); in nPrepare() argument
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | LayerSettings.h | 61 bool isOpaque = false; member 164 lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 && 203 *os << "\n .isOpaque = " << settings.isOpaque; in PrintTo()
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/frameworks/base/libs/hwui/jni/ |
D | android_graphics_TextureLayer.cpp | 29 jlong layerUpdaterPtr, jint width, jint height, jboolean isOpaque) { in TextureLayer_prepare() argument 33 changed |= layer->setBlend(!isOpaque); in TextureLayer_prepare()
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D | Movie.h | 41 int isOpaque();
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D | MovieImpl.cpp | 46 int Movie::isOpaque() in isOpaque() function in Movie
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/frameworks/base/core/java/com/android/internal/widget/ |
D | BackgroundFallback.java | 86 } else if (child.getVisibility() != View.VISIBLE || !isOpaque(childBg)) { in draw() 104 || v.getAlpha() != 1f || !isOpaque(v.getBackground())) { in draw() 163 private boolean isOpaque(Drawable childBg) { in isOpaque() method in BackgroundFallback
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | PhoneStatusBarTransitions.java | 57 : !isOpaque(mode) ? ICON_ALPHA_WHEN_NOT_OPAQUE in getNonBatteryClockAlphaFor() 66 private boolean isOpaque(int mode) { in isOpaque() method in PhoneStatusBarTransitions
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | UploadedTexture.java | 284 public void setOpaque(boolean isOpaque) { in setOpaque() argument 285 mOpaque = isOpaque; in setOpaque() 289 public boolean isOpaque() { in isOpaque() method in UploadedTexture
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D | Texture.java | 43 public boolean isOpaque(); in isOpaque() method
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D | RawTexture.java | 35 public boolean isOpaque() { in isOpaque() method in RawTexture
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | ClientCompositionRequestCache.cpp | 47 lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 && in equalIgnoringBuffer()
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/frameworks/ex/framesequence/jni/ |
D | FrameSequence.h | 49 virtual bool isOpaque() const = 0;
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D | FrameSequence_gif.h | 40 virtual bool isOpaque() const { in isOpaque() function
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D | FrameSequence_webp.h | 48 virtual bool isOpaque() const { in isOpaque() function
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/frameworks/base/tools/aapt2/compile/ |
D | Png.cpp | 260 bool isOpaque = true; in analyze_image() local 306 if (isOpaque) { in analyze_image() 312 isOpaque = false; in analyze_image() 346 *hasTransparency = !isOpaque; in analyze_image() 347 int bpp = isOpaque ? 3 : 4; in analyze_image() 352 printf("isOpaque = %s\n", isOpaque ? "true" : "false"); in analyze_image() 369 if (isOpaque) { in analyze_image() 388 *colorType = isOpaque ? PNG_COLOR_TYPE_GRAY : PNG_COLOR_TYPE_GRAY_ALPHA; in analyze_image() 390 *colorType = isOpaque ? PNG_COLOR_TYPE_RGB : PNG_COLOR_TYPE_RGB_ALPHA; in analyze_image() 426 if (!isOpaque) { in analyze_image()
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/frameworks/layoutlib/bridge/src/android/view/shadow/ |
D | HighQualityShadowPainter.java | 71 boolean isOpaque = outline.getAlpha() * alpha == 1.0f; in paintRectShadow() 167 drawScaled(canvas, img, translateX, translateY, rectOriginal, radius, isOpaque); in paintRectShadow() 194 Rect shadowCaster, float radius, boolean isOpaque) { in drawScaled() argument 211 if (radius > 0 && !isOpaque) { in drawScaled()
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/frameworks/native/libs/renderengine/include/renderengine/private/ |
D | Description.h | 51 bool isOpaque = true; member
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/frameworks/native/libs/renderengine/gl/ |
D | ProgramCache.cpp | 175 description.isOpaque ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT) in computeKey() 721 if (needs.isOpaque()) { in generateFragmentShader() 736 if (!needs.isOpaque() && needs.isPremultiplied()) { in generateFragmentShader() 743 if (!needs.isOpaque() && needs.isPremultiplied()) { in generateFragmentShader()
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/frameworks/base/core/java/android/content/res/ |
D | ColorStateList.java | 546 public boolean isOpaque() { in isOpaque() method in ColorStateList 649 boolean isOpaque = true; in onColorsChanged() 666 isOpaque = false; in onColorsChanged() 673 mIsOpaque = isOpaque; in onColorsChanged()
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/frameworks/base/libs/hwui/hwui/ |
D | Bitmap.h | 108 bool isOpaque() const { return mInfo.isOpaque(); } in isOpaque() function
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/frameworks/base/tools/aapt/ |
D | Images.cpp | 888 bool isOpaque = true; in analyze_image() local 962 if (isOpaque) { in analyze_image() 968 isOpaque = false; in analyze_image() 1034 *hasTransparency = !isOpaque; in analyze_image() 1037 int bpp = isOpaque ? 3 : 4; in analyze_image() 1040 printf("isOpaque = %s\n", isOpaque ? "true" : "false"); in analyze_image() 1054 if (isOpaque) { in analyze_image() 1072 *colorType = isOpaque ? PNG_COLOR_TYPE_GRAY : PNG_COLOR_TYPE_GRAY_ALPHA; in analyze_image() 1074 *colorType = isOpaque ? PNG_COLOR_TYPE_RGB : PNG_COLOR_TYPE_RGB_ALPHA; in analyze_image() 1130 if (!isOpaque) { in analyze_image()
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/frameworks/base/libs/hwui/utils/ |
D | PaintUtils.h | 60 return !shader->isOpaque(); in isBlendedShader()
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/frameworks/native/services/surfaceflinger/ |
D | EffectLayer.h | 47 bool isOpaque(const Layer::State& s) const override;
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | OpaqueActivity.java | 58 public boolean isOpaque() { in isOpaque() method in OpaqueActivity.OpaqueView
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