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Searched refs:isValidCursorPosition (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/include/input/
DInput.h542 static inline bool isValidCursorPosition(float x, float y) { return !isnan(x) && !isnan(y); } in isValidCursorPosition() function
/frameworks/native/libs/input/
DInput.cpp530 if (isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition)) { in transform()