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Searched refs:is_state_in_call (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/services/audiopolicy/engine/common/src/
DEngineBase.cpp56 if (!is_state_in_call(oldState) && is_state_in_call(state)) { in setPhoneState()
59 } else if (is_state_in_call(oldState) && !is_state_in_call(state)) { in setPhoneState()
/frameworks/av/services/audiopolicy/common/include/
Dpolicy.h62 static inline bool is_state_in_call(int state) in is_state_in_call() function
/frameworks/av/services/audiopolicy/engine/common/include/
DEngineBase.h118 return is_state_in_call(getPhoneState()); in isInCall()
/frameworks/av/services/audiopolicy/engineconfigurable/src/
DEngine.cpp232 !is_state_in_call(getPhoneState()) && in getDevicesForProductStrategy()
/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.cpp6293 return is_state_in_call(state); in isStateInCall()