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Searched refs:keyboardSource (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/reader/
DInputDevice.cpp159 uint32_t keyboardSource = 0; in addEventHubDevice() local
162 keyboardSource |= AINPUT_SOURCE_KEYBOARD; in addEventHubDevice()
168 keyboardSource |= AINPUT_SOURCE_DPAD; in addEventHubDevice()
171 keyboardSource |= AINPUT_SOURCE_GAMEPAD; in addEventHubDevice()
174 if (keyboardSource != 0) { in addEventHubDevice()
176 std::make_unique<KeyboardInputMapper>(*contextPtr, keyboardSource, keyboardType)); in addEventHubDevice()