Searched refs:lastFrame (Results 1 – 12 of 12) sorted by relevance
/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | RequestQueue.java | 145 long lastFrame = INVALID_FRAME; in submit() local 149 lastFrame = (mCurrentRepeatingFrameNumber == INVALID_FRAME) ? INVALID_FRAME : in submit() 156 lastFrame = calculateLastFrame(burst.getRequestId()); in submit() 158 SubmitInfo info = new SubmitInfo(requestId, lastFrame); in submit()
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D | LegacyCameraDevice.java | 549 long lastFrame = mRequestThreadManager.flush(); in flush() local 551 return lastFrame; in flush()
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D | RequestThreadManager.java | 1039 long lastFrame = mRequestQueue.stopRepeating(); in flush() local 1041 return lastFrame; in flush()
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/frameworks/base/graphics/java/android/graphics/animation/ |
D | FallbackLUTInterpolator.java | 55 float lastFrame = numAnimFrames - 1; in createLUT() local 57 float inValue = i / lastFrame; in createLUT()
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/frameworks/av/services/camera/libcameraservice/common/ |
D | FrameProcessorBase.cpp | 92 CameraMetadata lastFrame; in dump() local 97 lastFrame = CameraMetadata(mLastFrame); in dump() 104 lastFrame.dump(fd, /*verbosity*/2, /*indentation*/6); in dump()
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/frameworks/ex/framesequence/jni/ |
D | FrameSequence_webp.cpp | 365 const int lastFrame = (frameNr + frameCount - 1) % frameCount; in drawFrame() local 366 ok = WebPDemuxGetFrame(demux, lastFrame + 1, &currIter); in drawFrame() 367 ALOG_ASSERT(ok, "Could not retrieve frame# %d", lastFrame); in drawFrame()
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D | FrameSequence_gif.cpp | 330 const int lastFrame = (frameNr + maxFrame - 1) % maxFrame; in drawFrame() local 331 DGifSavedExtensionToGCB(gif, lastFrame, &gcb); in drawFrame()
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/frameworks/ex/framesequence/src/android/support/rastermill/ |
D | FrameSequenceDrawable.java | 196 int lastFrame = nextFrame - 2; 200 invalidateTimeMs = mFrameSequenceState.getFrame(nextFrame, bitmap, lastFrame);
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/frameworks/base/graphics/java/android/graphics/drawable/ |
D | AnimatedVectorDrawable.java | 1508 float lastFrame = numAnimFrames - 1; in createFloatDataPoints() local 1510 float fraction = i / lastFrame; in createFloatDataPoints() 1520 float lastFrame = numAnimFrames - 1; in createIntDataPoints() local 1522 float fraction = i / lastFrame; in createIntDataPoints()
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/frameworks/native/libs/gui/include/gui/ |
D | Surface.h | 148 bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout);
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 1140 nsecs_t lastFrame = systemTime(); in playAnimation() local 1182 nsecs_t delay = frameDuration - (now - lastFrame); in playAnimation() 1184 lastFrame = now; in playAnimation()
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/frameworks/native/libs/gui/ |
D | Surface.cpp | 2157 bool Surface::waitForNextFrame(uint64_t lastFrame, nsecs_t timeout) { in waitForNextFrame() argument 2159 if (mNextFrameNumber > lastFrame) { in waitForNextFrame()
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