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Searched refs:lastSignaledFrameNumber (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferQueueLayer.cpp256 uint64_t lastSignaledFrameNumber = mLastFrameNumberReceived; in updateTexImage() local
265 lastSignaledFrameNumber = mQueueItems[i].mFrameNumber; in updateTexImage()
269 std::min(mLastFrameNumberReceived.load(), lastSignaledFrameNumber); in updateTexImage()