Searched refs:lightPosY (Results 1 – 8 of 8) sorted by relevance
/frameworks/native/libs/gui/include/gui/ |
D | ISurfaceComposer.h | 527 float lightPosY, float lightPosZ,
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D | SurfaceComposerClient.h | 248 float lightPosY, float lightPosZ, float lightRadius);
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/frameworks/base/core/java/android/view/ |
D | SurfaceControl.java | 220 @Size(4) float[] spotColor, float lightPosY, float lightPosZ, float lightRadius); in nativeSetGlobalShadowSettings() argument 2262 @Size(4) float[] spotColor, float lightPosY, float lightPosZ, float lightRadius) { in setGlobalShadowSettings() argument 2265 nativeSetGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, lightRadius); in setGlobalShadowSettings()
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/frameworks/native/libs/gui/ |
D | ISurfaceComposer.cpp | 1118 float lightPosY, float lightPosZ, float lightRadius) { in setGlobalShadowSettings() argument 1128 spotColor.b, spotColor.a, lightPosY, in setGlobalShadowSettings() 2015 float lightPosY = shadowConfig[8]; in onTransact() local 2018 return setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, in onTransact()
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D | SurfaceComposerClient.cpp | 1901 const half4& spotColor, float lightPosY, in setGlobalShadowSettings() argument 1904 lightPosY, lightPosZ, in setGlobalShadowSettings()
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/frameworks/base/core/jni/ |
D | android_view_SurfaceControl.cpp | 1466 jfloatArray jSpotColor, jfloat lightPosY, jfloat lightPosZ, jfloat lightRadius) { in nativeSetGlobalShadowSettings() argument 1479 client->setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, lightRadius); in nativeSetGlobalShadowSettings()
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.h | 503 float lightPosY, float lightPosZ, float lightRadius) override;
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D | SurfaceFlinger.cpp | 6190 float lightPosY, float lightPosZ, in setGlobalShadowSettings() argument 6195 mCurrentState.globalShadowSettings.lightPos.y = lightPosY; in setGlobalShadowSettings()
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