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Searched refs:mAmbientShadowVertexCount (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLShadowVertexGenerator.cpp42 mAmbientShadowVertexCount = getVertexCountForGeometry(*mAmbientShadowGeometry.get()); in GLShadowVertexGenerator()
45 mAmbientShadowVertexCount = 0; in GLShadowVertexGenerator()
62 return mAmbientShadowVertexCount + mSpotShadowVertexCount; in getVertexCount()
73 fillVerticesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowVertexCount, position, in fillVertices()
78 Mesh::VertexArray<vec2>(position, mAmbientShadowVertexCount), in fillVertices()
79 Mesh::VertexArray<vec4>(color, mAmbientShadowVertexCount), in fillVertices()
80 Mesh::VertexArray<vec3>(params, mAmbientShadowVertexCount)); in fillVertices()
91 mAmbientShadowVertexCount /* starting vertex offset */, in fillIndices()
DGLShadowVertexGenerator.h54 int mAmbientShadowVertexCount = 0; variable