Searched refs:mAudioPatch (Results 1 – 5 of 5) sorted by relevance
149 const struct audio_patch &oldPatch = removedPatch.mAudioPatch; in createAudioPatch()334 if (iter.second.mAudioPatch.sinks[0].ext.mix.handle == thread->id()) { in createAudioPatch()400 if (iter.second.mAudioPatch.sources[0].ext.mix.handle == thread->id()) { in createAudioPatch()436 PatchBuilder().addSource(mAudioPatch.sources[0]). in createConnections()445 if (mAudioPatch.num_sinks != 0) { in createConnections()447 PatchBuilder().addSource(mPlayback.thread()).addSink(mAudioPatch.sinks[0]).patch(), in createConnections()470 audio_input_flags_t inputFlags = mAudioPatch.sources[0].config_mask & AUDIO_PORT_CONFIG_FLAGS ? in createConnections()471 mAudioPatch.sources[0].flags.input : AUDIO_INPUT_FLAG_NONE; in createConnections()484 audio_output_flags_t outputFlags = mAudioPatch.sinks[0].config_mask & AUDIO_PORT_CONFIG_FLAGS ? in createConnections()485 mAudioPatch.sinks[0].flags.output : AUDIO_OUTPUT_FLAG_NONE; in createConnections()[all …]
163 explicit Patch(const struct audio_patch &patch) : mAudioPatch(patch) {} in Patch()167 mAudioPatch = other.mAudioPatch; in Patch()181 swap(mAudioPatch, other.mAudioPatch); in swap()207 struct audio_patch mAudioPatch; variable
37 patch.mAudioPatch.num_sinks, in createAudioPatch()38 patch.mAudioPatch.num_sinks > 0 ? patch.mAudioPatch.sinks[0].ext.device.type : 0); in createAudioPatch()47 patch.mAudioPatch.num_sinks > 0 ? patch.mAudioPatch.sinks[0].ext.device.type : 0); in onCreateAudioPatch()
2985 status = checkPort(patch, &patch.mAudioPatch.sources[0], &handle); in onCreatePatch()2987 for (uint32_t i = 0; i < patch.mAudioPatch.num_sinks && status == NAME_NOT_FOUND; i++) { in onCreatePatch()2988 status = checkPort(patch, &patch.mAudioPatch.sinks[i], &handle); in onCreatePatch()
783 if (mAudioPatch != null) {784 mAudioManager.releaseAudioPatch(mAudioPatch);785 mAudioPatch = null;794 private AudioPatch mAudioPatch = null; field in TvInputHardwareManager.TvInputHardwareImpl849 if (mAudioPatch != null) { in release()850 mAudioManager.releaseAudioPatch(mAudioPatch); in release()851 mAudioPatch = null; in release()913 if (mAudioPatch != null) { in updateAudioConfigLocked()914 mAudioManager.releaseAudioPatch(mAudioPatch); in updateAudioConfigLocked()915 mAudioPatch = null; in updateAudioConfigLocked()[all …]