Searched refs:mBOffsetLoc (Results 1 – 2 of 2) sorted by relevance
51 mBOffsetLoc = mBlurProgram.getUniformLocation("uOffset"); in BlurFilter()146 glUniform2f(mBOffsetLoc, stepX, stepY); in prepare()160 glUniform2f(mBOffsetLoc, stepX * i, stepY * i); in prepare()
90 GLuint mBOffsetLoc; variable