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Searched refs:mBufferWidth (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLFramebuffer.cpp54 mBufferWidth = 0; in setNativeWindowBuffer()
65 mBufferWidth = nativeBuffer->width; in setNativeWindowBuffer()
82 mBufferWidth = width; in allocateBuffers()
DGLFramebuffer.h47 int32_t getBufferWidth() const { return mBufferWidth; } in getBufferWidth()
63 int32_t mBufferWidth = 0; variable