Searched refs:mCurrentBottomRoundness (Results 1 – 1 of 1) sorted by relevance
67 private float mCurrentBottomRoundness; field in ExpandableOutlineView86 && mCurrentBottomRoundness == 0.0f && !mAlwaysRoundBothCorners138 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()139 bottomRoundness -= overShoot * mCurrentBottomRoundness in getClipPath()140 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()278 return mCurrentBottomRoundness; in getCurrentBottomRoundness()282 return mCurrentBottomRoundness * mOutlineRadius; in getCurrentBackgroundRadiusBottom()309 mCurrentBottomRoundness = bottomRoundness; in setBottomRoundnessInternal()