Searched refs:mCurrentInset (Results 1 – 2 of 2) sorted by relevance
187 int mCurrentInset; variable
1202 if(exitPending() && !part.count && mCurrentInset >= mTargetInset) in playAnimation()1242 if (mCurrentInset < mTargetInset) { in handleViewport()1244 float fraction = static_cast<float>(mCurrentInset) / mTargetInset; in handleViewport()1263 mTargetInset = mCurrentInset = 0; in handleViewport()1267 mCurrentInset += delta; in handleViewport()