Searched refs:mCurrentTopRoundness (Results 1 – 1 of 1) sorted by relevance
68 private float mCurrentTopRoundness; field in ExpandableOutlineView85 if (!mCustomOutline && mCurrentTopRoundness == 0.0f137 topRoundness -= overShoot * mCurrentTopRoundness in getClipPath()138 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()140 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()270 return mCurrentTopRoundness * mOutlineRadius; in getCurrentBackgroundRadiusTop()274 return mCurrentTopRoundness; in getCurrentTopRoundness()304 mCurrentTopRoundness = topRoundness; in setTopRoundnessInternal()