Searched refs:mDbgState (Results 1 – 2 of 2) sorted by relevance
84 mDbgState(DBG_STATE_IDLE),134 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, in beginFrame()136 mDbgState = DBG_STATE_BEGUN; in beginFrame()146 VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, in prepareFrame()148 mDbgState = DBG_STATE_PREPARED; in prepareFrame()195 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in advanceFrame()199 VDS_LOGW_IF(mDbgState != DBG_STATE_GPU_DONE, in advanceFrame()202 mDbgState = DBG_STATE_HWC; in advanceFrame()245 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, in onFrameCommitted()247 mDbgState = DBG_STATE_IDLE; in onFrameCommitted()[all …]
248 DbgState mDbgState; variable