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Searched refs:mDeferredSaveDelay (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DShaderCache.cpp192 if (!mSavePending && mDeferredSaveDelay > 0) { in store()
195 sleep(mDeferredSaveDelay); in store()
DShaderCache.h168 unsigned int mDeferredSaveDelay = 4; variable
/frameworks/base/libs/hwui/tests/unit/
DShaderCacheTests.cpp42 cache.mDeferredSaveDelay = saveDelay; in setSaveDelay()