Searched refs:mDirtyPropertyFields (Results 1 – 2 of 2) sorted by relevance
133 return mDirtyPropertyFields & field; in isPropertyFieldDirty()136 void setPropertyFieldsDirty(uint32_t fields) { mDirtyPropertyFields |= fields; } in setPropertyFieldsDirty()245 uint32_t mDirtyPropertyFields; variable
63 , mDirtyPropertyFields(0) in RenderNode()298 if (mDirtyPropertyFields) { in pushStagingPropertiesChanges()299 mDirtyPropertyFields = 0; in pushStagingPropertiesChanges()