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Searched refs:mDirtyRegion (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DFrameInfoVisualizer.cpp96 mDirtyRegion = *dirty; in unionDirty()
109 renderer.drawRect(mDirtyRegion.fLeft, mDirtyRegion.fTop, mDirtyRegion.fRight, in draw()
110 mDirtyRegion.fBottom, paint); in draw()
DFrameInfoVisualizer.h84 SkRect mDirtyRegion; variable
/frameworks/native/libs/gui/
DSurface.cpp828 if (mConnectedToCpu || mDirtyRegion.bounds() == Rect::INVALID_RECT) { in queueBuffer()
854 for (auto rect : mDirtyRegion) { in queueBuffer()
927 mDirtyRegion = Region::INVALID_REGION; in queueBuffer()
1558 mDirtyRegion.clear(); in connect()
1561 mDirtyRegion = Region::INVALID_REGION; in connect()
1962 mDirtyRegion = Region::INVALID_REGION; in setSurfaceDamage()
1966 mDirtyRegion.clear(); in setSurfaceDamage()
1973 mDirtyRegion.orSelf(rect); in setSurfaceDamage()
2084 const Region copyback(mDirtyRegion.subtract(newDirtyRegion)); in lock()
2092 mDirtyRegion.clear(); in lock()
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/frameworks/native/libs/gui/include/gui/
DSurface.h497 Region mDirtyRegion; variable