Searched refs:mEffectBufferValid (Results 1 – 2 of 2) sorted by relevance
1845 mEffectBufferValid(false), in PlaybackThread()3791 void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer; in threadLoop()3792 audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat; in threadLoop()3796 if (requireMonoBlend() && !mEffectBufferValid) { in threadLoop()3815 if (!mEffectBufferValid && mHapticChannelCount > 0) { in threadLoop()3868 if (mEffectBufferValid) { in threadLoop()4811 mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found. in prepareTracks_l()5122 mEffectBufferValid = true; // Later can set directly. in prepareTracks_l()5466 mEffectBufferValid = true; in prepareTracks_l()5469 if (mEffectBufferValid) { in prepareTracks_l()
1009 bool mEffectBufferValid; variable