Searched refs:mFinalX (Results 1 – 1 of 1) sorted by relevance
71 private int mFinalX; field in Scroller290 return mFinalX; in getFinalX()336 mCurrX = mStartX + Math.round(distanceCoef * (mFinalX - mStartX)); in computeScrollOffset()346 if (mCurrX == mFinalX && mCurrY == mFinalY) { in computeScrollOffset()354 mCurrX = mFinalX; in computeScrollOffset()400 mFinalX = startX + dx; in startScroll()432 float dx = (float) (mFinalX - mStartX); in fling()470 mFinalX = startX + (int) Math.round(totalDistance * coeffX); in fling()472 mFinalX = Math.min(mFinalX, mMaxX); in fling()473 mFinalX = Math.max(mFinalX, mMinX); in fling()[all …]