Searched refs:mForceSynchronous (Results 1 – 2 of 2) sorted by relevance
352 : mForceSynchronous(other.mForceSynchronous), in Transaction()446 mForceSynchronous = forceSynchronous; in readFromParcel()475 parcel->writeUint32(mForceSynchronous); in writeToParcel()568 mForceSynchronous = 0; in clear()676 mForceSynchronous |= synchronous; in apply()687 if (mForceSynchronous) { in apply()706 mForceSynchronous = false; in apply()1536 mForceSynchronous = true; // TODO: do we actually still need this? in setDisplayProjection()
348 uint32_t mForceSynchronous = 0; variable