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Searched refs:mGpuFrameMissedCount (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h1104 std::atomic<uint32_t> mGpuFrameMissedCount = 0; variable
DSurfaceFlinger.cpp1907 mGpuFrameMissedCount++; in onMessageInvalidate()
4718 StringAppendF(&result, "GPU missed frame count: %u\n\n", mGpuFrameMissedCount.load()); in dumpAllLocked()