Searched refs:mHandoutTotalBufferCount (Results 1 – 4 of 4) sorted by relevance
40 mHandoutTotalBufferCount(0), in Camera3IOStreamBase()63 __FUNCTION__, mId, mHandoutTotalBufferCount, signalTime); in hasOutstandingBuffersLocked()64 if (mHandoutTotalBufferCount > 0 || signalTime == INT64_MAX) { in hasOutstandingBuffersLocked()91 mTotalBufferCount, mHandoutTotalBufferCount); in dump()127 return (mHandoutTotalBufferCount - mHandoutOutputBufferCount); in getHandoutInputBufferCountLocked()144 if (mHandoutTotalBufferCount > 0) { in disconnectLocked()146 __FUNCTION__, mHandoutTotalBufferCount); in disconnectLocked()172 if (mHandoutTotalBufferCount == 0 && mState != STATE_IN_CONFIG && in handoutBufferLocked()184 mHandoutTotalBufferCount++; in handoutBufferLocked()213 if (mHandoutTotalBufferCount == 0) { in returnBufferPreconditionCheckLocked()[all …]
54 size_t mHandoutTotalBufferCount; variable
229 mHandoutTotalBufferCount = 0; in configureQueueLocked()
462 mHandoutTotalBufferCount = 0; in configureConsumerQueueLocked()