Searched refs:mHardwareRenderer (Results 1 – 1 of 1) sorted by relevance
1001 private HardwareRenderer mHardwareRenderer; field in Surface.HwuiContext1011 mHardwareRenderer = new HardwareRenderer(); in HwuiContext()1012 mHardwareRenderer.setContentRoot(mRenderNode); in HwuiContext()1013 mHardwareRenderer.setSurface(Surface.this, true); in HwuiContext()1014 mHardwareRenderer.setWideGamut(isWideColorGamut); in HwuiContext()1015 mHardwareRenderer.setLightSourceAlpha(0.0f, 0.0f); in HwuiContext()1016 mHardwareRenderer.setLightSourceGeometry(0.0f, 0.0f, 0.0f, 0.0f); in HwuiContext()1034 mHardwareRenderer.createRenderRequest() in unlockAndPost()1040 mHardwareRenderer.setSurface(Surface.this, true); in updateSurface()1044 mHardwareRenderer.destroy(); in destroy()