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Searched refs:mHasProtectedContent (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLExtensions.h40 bool hasProtectedContent() const { return mHasProtectedContent; } in hasProtectedContent()
66 bool mHasProtectedContent = false; variable
DGLExtensions.cpp115 mHasProtectedContent = true; in initWithEGLStrings()