Searched refs:mHaveEglContext (Results 1 – 1 of 1) sorted by relevance
1296 if (mHaveEglContext) { in stopEglContextLocked()1298 mHaveEglContext = false; in stopEglContextLocked()1304 mHaveEglContext = false; in guardedRun()1373 if (pausing && mHaveEglContext) { in guardedRun()1426 if (! mHaveEglContext) { in guardedRun()1436 mHaveEglContext = true; in guardedRun()1443 if (mHaveEglContext && !mHaveEglSurface) { in guardedRun()1485 + " mHaveEglContext: " + mHaveEglContext in guardedRun()1625 return mHaveEglContext && mHaveEglSurface && readyToDraw(); in ableToDraw()1833 private boolean mHaveEglContext; field in GLSurfaceView.GLThread