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Searched refs:mImageConsumer (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/nativedisplay/include/surfacetexture/
DSurfaceTexture.h465 ImageConsumer mImageConsumer; variable
/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp153 mImageConsumer.onReleaseBufferLocked(buf); in releaseBufferLocked()
484 buffer = mImageConsumer.dequeueBuffer(outSlotid, outDataspace, outQueueEmpty, *this, in dequeueBuffer()