Home
last modified time | relevance | path

Searched refs:mImageSlots (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/nativedisplay/surfacetexture/
DImageConsumer.cpp27 mImageSlots[buf].eglFence() = EGL_NO_SYNC_KHR; in onReleaseBufferLocked()
70 err = createFence(st.mUseFenceSync, &mImageSlots[slot].eglFence(), &display, in dequeueBuffer()
95 mImageSlots[st.mCurrentTexture].eglFence()); in dequeueBuffer()
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DImageConsumer.h84 ImageSlot mImageSlots[BufferQueueDefs::NUM_BUFFER_SLOTS]; variable
/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp79 mImageSlots.clear(); in destroyLayer()
149 sk_sp<SkImage> layerImage = mImageSlots[slot].createIfNeeded( in apply()
DDeferredLayerUpdater.h130 std::map<int, ImageSlot> mImageSlots; variable