Searched refs:mInputDepthBuffers (Results 1 – 2 of 2) sorted by relevance
128 while (!mInputDepthBuffers.empty() && !mDepthBufferAcquired) { in compilePendingInputLocked()129 auto it = mInputDepthBuffers.begin(); in compilePendingInputLocked()138 mInputDepthBuffers.erase(it); in compilePendingInputLocked()154 mInputDepthBuffers.erase(it); in compilePendingInputLocked()658 mInputDepthBuffers.push_back(item.mTimestamp); in onFrameAvailable()
133 std::vector<int64_t> mInputDepthBuffers; variable