Home
last modified time | relevance | path

Searched refs:mInputSource (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/services/audioflinger/
DFastCapture.cpp36 mInputSource(NULL), mInputSourceGen(0), mPipeSink(NULL), mPipeSinkGen(0), in FastCapture()
100 mInputSource = current->mInputSource; in onStateChange()
102 if (mInputSource == NULL) { in onStateChange()
106 mFormat = mInputSource->format(); in onStateChange()
125 if (eitherChanged && mInputSource != NULL && mPipeSink != NULL) { in onStateChange()
182 ALOG_ASSERT(mInputSource != NULL); in onWork()
186 ssize_t framesRead = mInputSource->read(mReadBuffer, frameCount); in onWork()
DFastCaptureState.h33 NBAIO_Source* mInputSource; // HAL input device, must already be negotiated member
DFastCaptureState.cpp22 mInputSource(NULL), mInputSourceGen(0), mPipeSink(NULL), mPipeSinkGen(0), mFrameCount(0) in FastCaptureState()
DFastCapture.h53 NBAIO_Source* mInputSource; variable
DThreads.cpp6900 mInputSource = new AudioStreamInSource(input->stream); in RecordThread()
6908 mInputSource->negotiate(offers, 1, NULL, numCounterOffers); in RecordThread()
6933 NBAIO_Format format = mInputSource->format(); in RecordThread()
6973 state->mInputSource = mInputSource.get(); in RecordThread()
7004 mTee.set(mInputSource->format(), NBAIO_Tee::TEE_FLAG_INPUT_THREAD); in RecordThread()
DThreads.h1738 sp<NBAIO_Source> mInputSource; variable