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Searched refs:mLumaSampling (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h1248 bool mLumaSampling = true; variable
DSurfaceFlinger.cpp428 mLumaSampling = atoi(value); in SurfaceFlinger()
2359 if (mLumaSampling && mRegionSamplingThread) { in postComposition()