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Searched refs:mMTextureLoc (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/filters/
DBlurFilter.cpp43 mMTextureLoc = mMixProgram.getUniformLocation("uTexture"); in BlurFilter()
196 glUniform1i(mMTextureLoc, 0); in render()
DBlurFilter.h83 GLuint mMTextureLoc; variable