Searched refs:mMaskShader (Results 1 – 1 of 1) sorted by relevance
134 private BitmapShader mMaskShader; field in RippleDrawable739 mMaskShader = null; in updateMaskShaderIfNeeded()757 mMaskShader = new BitmapShader(mMaskBuffer, in updateMaskShaderIfNeeded()877 if (mMaskShader != null) { in getRipplePaint()880 mMaskShader.setLocalMatrix(mMaskMatrix); in getRipplePaint()901 p.setShader(mMaskShader); in getRipplePaint()