Searched refs:mPingFbo (Results 1 – 2 of 2) sorted by relevance
36 mPingFbo(engine), in BlurFilter()84 mPingFbo.allocateBuffers(fboWidth, fboHeight); in setAsDrawTarget()87 if (mPingFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) { in setAsDrawTarget()89 return mPingFbo.getStatus(); in setAsDrawTarget()147 glViewport(0, 0, mPingFbo.getBufferWidth(), mPingFbo.getBufferHeight()); in prepare()148 mPingFbo.bind(); in prepare()152 GLFramebuffer* read = &mPingFbo; in prepare()
67 GLFramebuffer mPingFbo; variable