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Searched refs:mPingFbo (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/filters/
DBlurFilter.cpp36 mPingFbo(engine), in BlurFilter()
84 mPingFbo.allocateBuffers(fboWidth, fboHeight); in setAsDrawTarget()
87 if (mPingFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) { in setAsDrawTarget()
89 return mPingFbo.getStatus(); in setAsDrawTarget()
147 glViewport(0, 0, mPingFbo.getBufferWidth(), mPingFbo.getBufferHeight()); in prepare()
148 mPingFbo.bind(); in prepare()
152 GLFramebuffer* read = &mPingFbo; in prepare()
DBlurFilter.h67 GLFramebuffer mPingFbo; variable