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Searched refs:mRemoteSyncPoints (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp181 for (auto& point : mRemoteSyncPoints) { in removeRemoteSyncPoints()
184 mRemoteSyncPoints.clear(); in removeRemoteSyncPoints()
801 mRemoteSyncPoints.push_back(std::move(syncPoint)); in pushPendingState()
829 if (mRemoteSyncPoints.empty()) { in applyPendingStates()
839 if (mRemoteSyncPoints.front()->getFrameNumber() != in applyPendingStates()
844 mRemoteSyncPoints.front()->setTransactionApplied(); in applyPendingStates()
845 mRemoteSyncPoints.pop_front(); in applyPendingStates()
849 if (mRemoteSyncPoints.front()->frameIsAvailable()) { in applyPendingStates()
856 mRemoteSyncPoints.front()->setTransactionApplied(); in applyPendingStates()
857 mRemoteSyncPoints.pop_front(); in applyPendingStates()
DLayer.h917 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints; variable