Searched refs:mRenderNodes (Results 1 – 2 of 2) sorted by relevance
109 mRenderNodes.emplace_back(rootRenderNode); in CanvasContext()116 for (auto& node : mRenderNodes) { in ~CanvasContext()119 mRenderNodes.clear(); in ~CanvasContext()123 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size()); in addRenderNode()125 mRenderNodes.emplace(mRenderNodes.begin() + pos, node); in addRenderNode()130 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node), in removeRenderNode()131 mRenderNodes.end()); in removeRenderNode()333 for (const sp<RenderNode>& node : mRenderNodes) { in prepareTree()374 if (mRenderNodes.size() > 2 && !mRenderNodes[1]->isRenderable()) { in prepareTree()477 mContentDrawBounds, mOpaque, mLightInfo, mRenderNodes, in draw()[all …]
262 std::vector<sp<RenderNode>> mRenderNodes; variable