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Searched refs:mRenderNodes (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp109 mRenderNodes.emplace_back(rootRenderNode); in CanvasContext()
116 for (auto& node : mRenderNodes) { in ~CanvasContext()
119 mRenderNodes.clear(); in ~CanvasContext()
123 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size()); in addRenderNode()
125 mRenderNodes.emplace(mRenderNodes.begin() + pos, node); in addRenderNode()
130 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node), in removeRenderNode()
131 mRenderNodes.end()); in removeRenderNode()
333 for (const sp<RenderNode>& node : mRenderNodes) { in prepareTree()
374 if (mRenderNodes.size() > 2 && !mRenderNodes[1]->isRenderable()) { in prepareTree()
477 mContentDrawBounds, mOpaque, mLightInfo, mRenderNodes, in draw()
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DCanvasContext.h262 std::vector<sp<RenderNode>> mRenderNodes; variable