Searched refs:mRepeatMode (Results 1 – 5 of 5) sorted by relevance
140 mRepeatMode = repeatMode; in PropertyAnimator()175 if (iteration % 2 && mRepeatMode == RepeatMode::Reverse) { in setFraction()
42 RepeatMode mRepeatMode; variable
178 int mRepeatMode = RESTART; field in Animation545 mRepeatMode = repeatMode; in setRepeatMode()748 return mRepeatMode; in getRepeatMode()961 if (mRepeatMode == REVERSE) { in getTransformation()
442 final int repeatMode = mRepeatMode; in initialize()
230 private int mRepeatMode = RESTART; field in ValueAnimator746 if (iteration > 0 && mRepeatMode == REVERSE && in shouldPlayBackward()920 mRepeatMode = value; in setRepeatMode()930 return mRepeatMode; in getRepeatMode()1418 if (mRepeatCount % 2 == 1 && mRepeatMode == REVERSE) { in skipToEndValue()