Searched refs:mSinkBufferHeight (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 78 mSinkBufferHeight(0), 97 mSinkBufferHeight = sinkHeight; 269 Rect(mSinkBufferWidth, mSinkBufferHeight), in onFrameCommitted() 295 mSinkBufferHeight = h; in resizeBuffers() 329 mSource[source]->dequeueBuffer(sslot, fence, mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer() 409 (h != 0 && h != mSinkBufferHeight)) { in dequeueBuffer() 414 mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer() 535 *value = mSinkBufferHeight; in query()
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D | VirtualDisplaySurface.h | 192 uint32_t mSinkBufferWidth, mSinkBufferHeight; variable
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