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Searched refs:mSinkBufferWidth (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp77 mSinkBufferWidth(0),
96 mSinkBufferWidth = sinkWidth;
269 Rect(mSinkBufferWidth, mSinkBufferHeight), in onFrameCommitted()
294 mSinkBufferWidth = w; in resizeBuffers()
329 mSource[source]->dequeueBuffer(sslot, fence, mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer()
408 (w != 0 && w != mSinkBufferWidth) || in dequeueBuffer()
414 mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer()
532 *value = mSinkBufferWidth; in query()
DVirtualDisplaySurface.h192 uint32_t mSinkBufferWidth, mSinkBufferHeight; variable