Searched refs:mSinkChannelMask (Results 1 – 4 of 4) sorted by relevance
82 mSinkChannelMask = audio_channel_out_mask_from_count(mSinkChannelCount); in FastMixer()193 (void *)(uintptr_t)mSinkChannelMask); in updateMixerTrack()226 mSinkChannelMask = current->mSinkChannelMask; in onStateChange()227 mBalance.setChannelMask(mSinkChannelMask); in onStateChange()232 mSinkChannelMask = AUDIO_CHANNEL_NONE; in onStateChange()240 if (mSinkChannelMask == AUDIO_CHANNEL_NONE) { in onStateChange()241 mSinkChannelMask = audio_channel_out_mask_from_count(mSinkChannelCount); in onStateChange()244 mSinkChannelMask & AUDIO_CHANNEL_HAPTIC_ALL); in onStateChange()478 if (mSinkChannelMask & AUDIO_CHANNEL_HAPTIC_ALL) { in onWork()
76 audio_channel_mask_t mSinkChannelMask; // If not AUDIO_CHANNEL_NONE, specifies sink channel member
85 audio_channel_mask_t mSinkChannelMask; variable
4466 state->mSinkChannelMask = mHapticChannelMask == AUDIO_CHANNEL_NONE in MixerThread()