Searched refs:mSplineDuration (Results 1 – 1 of 1) sorted by relevance
574 private int mSplineDuration; field in OverScroller.SplineOverScroller758 mDuration = mSplineDuration = 0; in fling()771 mDuration = mSplineDuration = getSplineFlingDuration(velocity); in fling()884 if (mDuration < mSplineDuration) { in continueWhenFinished()929 final float t = (float) currentTime / mSplineDuration; in update()943 mCurrVelocity = velocityCoef * mSplineDistance / mSplineDuration * 1000.0f; in update()