Searched refs:mSurfaceIsBad (Results 1 – 1 of 1) sorted by relevance
1394 mSurfaceIsBad = false; in guardedRun()1490 + " mSurfaceIsBad: " + mSurfaceIsBad in guardedRun()1519 mSurfaceIsBad = true; in guardedRun()1601 mSurfaceIsBad = true; in guardedRun()1629 return (!mPaused) && mHasSurface && (!mSurfaceIsBad) in readyToDraw()1831 private boolean mSurfaceIsBad; field in GLSurfaceView.GLThread